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Hacking Windows XP (P2)

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LogonUI NTFS Detected screen, which asks you to add another line to the boot.ini file so that your system will be set up for LogonUI to change your boot screens.If you get an error the first time that you run LogonUI saying that the comctl32.ocx component cannot be found, download this file from the following URL, or any other site, and put it in the same folder as your application: www.belchfire.net/~userxp/comctl32.zip3. Next, you may be prompted with a third configuration screen if you are running Windows XP Service Pack 1. The screen will say that it has detected Service Pack...
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Hacking Windows XP (P2)8 Part I — Customizing Your System FIGURE 1-2: LogonUI NTFS Detected screen, which asks you to add another line to the boot.ini file so that your system will be set up for LogonUI to change your boot screens. If you get an error the first time that you run LogonUI saying that the comctl32.ocx component cannot be found, download this file from the following URL, or any other site, and put it in the same folder as your application: www.belchfire.net/~userxp/comctl32.zip 3. Next, you may be prompted with a third configuration screen if you are running Windows XP Service Pack 1. The screen will say that it has detected Service Pack 1 installed and wants to know if you want LogonUI to work with older (nonService Pack 1) boot skins. Click Yes on this screen. When the application has started up, you are going to see the final configuration screen asking you where the folders on your com- puter are for your boot screens. This step is important, as you will need to specify the folder on your computer to where you download all of the boot screens. Click the three dotted button on the right of the text boxes (. . .) to specify the path easily. Click OK, when you are done. You are now finished with the LogonUI app. 4. If you still see the configuration screen, click OK once more. Now you should see a list of your boot screens in the upper-left window. Click one of the screens to see a preview, as shown in Figure 1-3. If you receive a message asking if you want it to locate the progress bar automatically, click OK, wait a few seconds, and you will then see a preview. Chapter 1 — Customizing the Look of the Startup 9FIGURE 1-3: LogonUI displaying available boot screens. 5. Select the boot screen from the list that you want to convert so that it shows up in the preview area. Then, right-click the Preview of the boot screen, and select See Bitmaps in File, as shown in Figure 1-4. 6. The background of your screen will go gray and you will see some numbers in it. Each of the numbers in the box represents an image file stored in this system file. Click number 1, and you will see a preview of the image. Then click the Save button and the Save Picture dialog box will show up, as shown in Figure 1-5. 7. At this point, you will want to change the file format to a bitmap. This can be done by clicking the Format drop-down box and selecting .bmp from the list because Stardock’s BootSkin app can only read bmp files. 8. Next, you should change the location and name of the file to a new folder named after the name of the boot skin so that identifying and finding the image file will be easier later. It is best to place this folder inside of a master boot skins folder such as my boot screens folder I mentioned earlier to keep things organized and simplify the conversion process. You can do so by clicking the button with three dots on the bottom of the dialog box. Once you get the file name and folder set, click the Save button.10 Part I — Customizing Your System FIGURE 1-4: LogonUI See Bitmaps in File pop-up menu. FIGURE 1-5: Save Picture dialog box. Chapter 1 — Customizing the Look of the Startup 11 9. Now, you are almost finished with the extraction portion of converting the boot screen. If the boot screen that you are converting also has a progress bar (the active bar moving left to right on the screen), then you have to do one more step. (If the boot screen does not have a progress bar, skip to the next step.) After you have clicked the Save button in the last step, return to the screen that shows all of the different numbers for the different bitmaps stored inside the file. The progress bar is stored in bitmap number 4. Select the number 4 item from the list and click the Save button. Then repeat step 8 to save the bitmap file. 10. You are now finished with the LogonUI app portion of the conversion and are getting close to completion. The next step is to create a BootSkin configuration file. The format of the configuration file is simple, as shown in Figure 1-6.A copy of a configuration file called BootSkin.ini is in the Chapter 1 folder on the compan-ion CD-ROM at the back of the book. I recommend that you use this file as a guide when mak-ing your own configuration file. Open up a copy of Notepad from the Accessories menu in the Start panel to create your own configuration file. The first line of the file should contain [BootSkin] to indicate that this is a configuration file to the BootSkin application. Type in Type 0 in theFIGURE 1-6: A BootSkin boot screen configuration file.12 Part I — Customizing Your System second line to tell BootSkin what type of screen this is. Next, you will need to include some identification information in the file. Type Name “Name of your screen” on the next line. Do the same for author and description, as shown in Figure 1-6. Now you will have to specify which bitmaps you want to use for the progress bar. Type in ProgressBar ImageName.bmp. Next, you will have to specify where the progress bar will be dis- played because BootSkin makes it possible to display the progress bar anywhere on the screen. The location of the progress bar will be determined by the coordinates that you enter in the configuration file. Type in ProgressX 265 and ProgressY 383 on the next two ...

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