Lab: Using Platform Builder
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The purpose of this exercise is to guide you through the high-level steps of
creating and configuring a platform, then building an operating system Image.
You will be introduced to common tasks that you will use to develop, test, and
export your platform and applications. You will run the operating system image
on the new hardware Emulator, familiarizing yourself with the steps of
downloading an image to the Emulator for Windows CE.
Nội dung trích xuất từ tài liệu:
Lab: Using Platform Builder Lab: Using Platform Builder Objectives After completing this lab, you will be able to: Create a platform Localize, build and download an operating system image Boot the operating system Prerequisites Before working on this lab, you must have: Familiarity with the following terms as they are defined in the Platform Builder online Glossary: • Platform • Project • Board Support Package (BSP) • Configuration • Feature • CEPC Estimated time to complete this lab: 35 minutes 2 Lab: Using Platform Builder Exercise 1 Lab Setup This lab assumes that… 1. You selected the Emulator microprocessor when you installed Platform Builder.You installed Platform Builder in the default directory provided by the Setup program. Lab: Using Platform Builder 3 Exercise 1 Using Platform Builder with the CEPC Emulator The purpose of this exercise is to guide you through the high-level steps of creating and configuring a platform, then building an operating system Image. You will be introduced to common tasks that you will use to develop, test, and export your platform and applications. You will run the operating system image on the new hardware Emulator, familiarizing yourself with the steps of downloading an image to the Emulator for Windows CE. In this exercise you will learn how to: Create a platform Verify active configuration Modify to localize a platform Build an operating system image Set up an Emulator connection Download and boot an operating system image on the Emulator Create and build an application Run an application on the Emulator Export a Software Development Kit (SDK) Debug using an image built for the Emulator. To create a platform 1. On the development workstation, launch the Platform Builder application. 2. On the File menu, click New Platform, and then click Next. 3. From the list of available BSPs, select EMULATOR:X86, and then click Next. 4. From the list of available configurations, select Web Pad. 5. In the Platform name box, type MyPlatform as the name for your platform, and then click Next. Note where does Platform Builder creates directory for your Platform files. 6. Verify that Web Pad is selected, and click Next. 7. Review the Application & Media defaults and click Next to accept the default values. 8. Review the Networking & Communications defaults and click Next to accept the default values. 9. Click Done to manually build the image with the Platform Builder integrated development environment (IDE). Platform Builder now generates the initial platform files. Progress can be seen in the status bar at the lower right corner of the IDE. To verify active configuration 1. On the Build menu, click Set Active Configuration. 4 Lab: Using Platform Builder 2. Verify that MyPlatform EMULATOR Win32 (WCE emulator) Debug is selected. Note that this window reflects the setting shown in the drop down on the toolbar. You may also change the active configuration from this drop down. 3. Click OK. To localize a platform 1. On the Platform menu, click Settings. 2. Verify that in the Settings For box, EMULATOR Win32 (WCE emulator) Debug is selected. 3. On the Locale tab, from the Locales box, make sure that German (Germany) is highlighted. 4. From the Default Language drop down, select German (Germany). 5. Click OK to close the Platform Settings dialog box. To make an operating system image for the Emulator with the kernel debugger enabled 1. On the Platform menu, click Settings. 2. In the Settings For box, confirm that the MYPLATFORM - EMULATOR Win32 (WCE emulator) Debug configuration is selected. 3. On the Build Options tab, verify that Enable Kernel Debugger check box is selected, and then click OK. 4. On the Build menu, click Build Platform. Note If you are using a release of Platform Builder containing the Technology Preview of .NET, you will need to click OK to accept the EULA for using this version. You may select the box for do not display again. Watch the status bar, lower right corner, for the status monitor application. These keep track of the state of processes on your target device. The length of time that Platform Builder takes to build the image depends on the number of features that are included in the platfor ...
Nội dung trích xuất từ tài liệu:
Lab: Using Platform Builder Lab: Using Platform Builder Objectives After completing this lab, you will be able to: Create a platform Localize, build and download an operating system image Boot the operating system Prerequisites Before working on this lab, you must have: Familiarity with the following terms as they are defined in the Platform Builder online Glossary: • Platform • Project • Board Support Package (BSP) • Configuration • Feature • CEPC Estimated time to complete this lab: 35 minutes 2 Lab: Using Platform Builder Exercise 1 Lab Setup This lab assumes that… 1. You selected the Emulator microprocessor when you installed Platform Builder.You installed Platform Builder in the default directory provided by the Setup program. Lab: Using Platform Builder 3 Exercise 1 Using Platform Builder with the CEPC Emulator The purpose of this exercise is to guide you through the high-level steps of creating and configuring a platform, then building an operating system Image. You will be introduced to common tasks that you will use to develop, test, and export your platform and applications. You will run the operating system image on the new hardware Emulator, familiarizing yourself with the steps of downloading an image to the Emulator for Windows CE. In this exercise you will learn how to: Create a platform Verify active configuration Modify to localize a platform Build an operating system image Set up an Emulator connection Download and boot an operating system image on the Emulator Create and build an application Run an application on the Emulator Export a Software Development Kit (SDK) Debug using an image built for the Emulator. To create a platform 1. On the development workstation, launch the Platform Builder application. 2. On the File menu, click New Platform, and then click Next. 3. From the list of available BSPs, select EMULATOR:X86, and then click Next. 4. From the list of available configurations, select Web Pad. 5. In the Platform name box, type MyPlatform as the name for your platform, and then click Next. Note where does Platform Builder creates directory for your Platform files. 6. Verify that Web Pad is selected, and click Next. 7. Review the Application & Media defaults and click Next to accept the default values. 8. Review the Networking & Communications defaults and click Next to accept the default values. 9. Click Done to manually build the image with the Platform Builder integrated development environment (IDE). Platform Builder now generates the initial platform files. Progress can be seen in the status bar at the lower right corner of the IDE. To verify active configuration 1. On the Build menu, click Set Active Configuration. 4 Lab: Using Platform Builder 2. Verify that MyPlatform EMULATOR Win32 (WCE emulator) Debug is selected. Note that this window reflects the setting shown in the drop down on the toolbar. You may also change the active configuration from this drop down. 3. Click OK. To localize a platform 1. On the Platform menu, click Settings. 2. Verify that in the Settings For box, EMULATOR Win32 (WCE emulator) Debug is selected. 3. On the Locale tab, from the Locales box, make sure that German (Germany) is highlighted. 4. From the Default Language drop down, select German (Germany). 5. Click OK to close the Platform Settings dialog box. To make an operating system image for the Emulator with the kernel debugger enabled 1. On the Platform menu, click Settings. 2. In the Settings For box, confirm that the MYPLATFORM - EMULATOR Win32 (WCE emulator) Debug configuration is selected. 3. On the Build Options tab, verify that Enable Kernel Debugger check box is selected, and then click OK. 4. On the Build menu, click Build Platform. Note If you are using a release of Platform Builder containing the Technology Preview of .NET, you will need to click OK to accept the EULA for using this version. You may select the box for do not display again. Watch the status bar, lower right corner, for the status monitor application. These keep track of the state of processes on your target device. The length of time that Platform Builder takes to build the image depends on the number of features that are included in the platfor ...
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