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The Art of Poser and Photoshop- P2
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The Art of Poser and Photoshop- P2:Before you dive into the first chapter, be sure to download the content and images fromwww.chromeallusion.com/downloads.html. You will see the title of the book in boldand below that, you will find the files you need. Please download the files for each chapterand place them into a main folder named Tutorials. You will be asked to referencethe images from that folder as you work through the tutorials throughout the book. Ofcourse you will need Poser Pro and Photoshop CS4 as well....
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The Art of Poser and Photoshop- P218 The Art of Poser and Photoshop: The Official Guide Figure 1.23 Figure 1.24 Restricting View of the your adjust- toggle button ments to a showing the single layer effects of an Adjustment Layer Figure 1.25 View of the adjustments Chapter 1 ■ Poser and Photoshop Interface Overview 19 CS4 3D Engine Photoshop has improved its 3D engine so that you can readily use Poser Pro models. Its new engine gives you a whole new set of capabilities for effectively integrating your 3D objects into your artistic scene. The following formats are supported: ■ Obj (Wavefront) ■ Collada (Universal Format) ■ 3DS (3D Studio Max) ■ KMZ (Google Earth) ■ U3D (Supported format within Adobe Acrobat) Let’s take a look at the capabilities of Photoshop’s new 3D engine. 1. Open the file Kelvin Textured.psd, located in the tutorials/ch1 folder. This docu- ment already has the fully textured Kelvin model imported into the document. From the Tools bar, click on 3D Tools. Immediately, you will see a navigational tool located on the left side of your interface. As you rotate your model, you can see which direction the model is facing. Note that each of the arrows is designated as red, green, or blue. These colors represent the X (left to right), Y (up and down), and Z (in and out) axes respectively. See Figure 1.26.Figure 1.26 View of thenavigational tool20 The Art of Poser and Photoshop: The Official Guide 2. Click and hold the 3D Tools icon in the Tools palette to view the variety of com- mands that are available. Activate the 3D Rotate tool and practice rotating your model from left to right, as shown in Figure 1.27. 3. Now, activate the 3D Roll tool and roll your model, as shown in Figure 1.28. 4. Now, activate the 3D Pan tool and drag your model throughout the document, as shown in Figure 1.29. 5. You can also move your model toward or away from the camera along the Z axis using the 3D Slide tool, as shown in Figure 1.30. 6. Finally, you can enlarge and reduce the size of the model using the 3D Scale tool, as shown in Figure 1.31.Figure 1.27 Rotate your model using the 3D Figure 1.28 Roll your model using the 3DRotate tool Roll tool Chapter 1 ■ Poser and Photoshop Interface Overview 21Figure 1.29 Drag your model using the 3D Figure 1.30 Move your model toward orPan tool away from the camera using the 3D Slide toolFigure 1.31 Increase or reduce the size ofyour model using the 3D Scale tool22 The Art of Poser and Photoshop: The Official GuideModifying Textures in Photoshop CS4Let’s explore Photoshop’s ability to modify textures that have already been establishedin Poser Pro. It is important to note that Poser Pro uses a technique called UV mappingto establish all of its textures for this model. You’ll read about UV mapping in-depth inChapter 7, “UV Mapping in Poser Pro.” For now, let’s explore how Photoshop can accessthese textures.Figure 1.32 displays the 3D layer with all of the textures applied to Kelvin. 1. Turn off the layer designated as efg2cgreenshirt by clicking on the eye symbol just to the left of it. This shows you how the character looks if the texture were not applied to it, as shown in Figure 1.33. CS4 has also imported the lighting infor- mation from Poser Pro, so what you are seeing are the lights, color, and direction on naked geometry. 2. Now, turn the texture back on and double-click on it to view the UV texture within a new document, as shown in Figure 1.34. It is now ready for editing in any man- ner that you choose. Let’s move on. Figure 1.32 View of the ...
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The Art of Poser and Photoshop- P218 The Art of Poser and Photoshop: The Official Guide Figure 1.23 Figure 1.24 Restricting View of the your adjust- toggle button ments to a showing the single layer effects of an Adjustment Layer Figure 1.25 View of the adjustments Chapter 1 ■ Poser and Photoshop Interface Overview 19 CS4 3D Engine Photoshop has improved its 3D engine so that you can readily use Poser Pro models. Its new engine gives you a whole new set of capabilities for effectively integrating your 3D objects into your artistic scene. The following formats are supported: ■ Obj (Wavefront) ■ Collada (Universal Format) ■ 3DS (3D Studio Max) ■ KMZ (Google Earth) ■ U3D (Supported format within Adobe Acrobat) Let’s take a look at the capabilities of Photoshop’s new 3D engine. 1. Open the file Kelvin Textured.psd, located in the tutorials/ch1 folder. This docu- ment already has the fully textured Kelvin model imported into the document. From the Tools bar, click on 3D Tools. Immediately, you will see a navigational tool located on the left side of your interface. As you rotate your model, you can see which direction the model is facing. Note that each of the arrows is designated as red, green, or blue. These colors represent the X (left to right), Y (up and down), and Z (in and out) axes respectively. See Figure 1.26.Figure 1.26 View of thenavigational tool20 The Art of Poser and Photoshop: The Official Guide 2. Click and hold the 3D Tools icon in the Tools palette to view the variety of com- mands that are available. Activate the 3D Rotate tool and practice rotating your model from left to right, as shown in Figure 1.27. 3. Now, activate the 3D Roll tool and roll your model, as shown in Figure 1.28. 4. Now, activate the 3D Pan tool and drag your model throughout the document, as shown in Figure 1.29. 5. You can also move your model toward or away from the camera along the Z axis using the 3D Slide tool, as shown in Figure 1.30. 6. Finally, you can enlarge and reduce the size of the model using the 3D Scale tool, as shown in Figure 1.31.Figure 1.27 Rotate your model using the 3D Figure 1.28 Roll your model using the 3DRotate tool Roll tool Chapter 1 ■ Poser and Photoshop Interface Overview 21Figure 1.29 Drag your model using the 3D Figure 1.30 Move your model toward orPan tool away from the camera using the 3D Slide toolFigure 1.31 Increase or reduce the size ofyour model using the 3D Scale tool22 The Art of Poser and Photoshop: The Official GuideModifying Textures in Photoshop CS4Let’s explore Photoshop’s ability to modify textures that have already been establishedin Poser Pro. It is important to note that Poser Pro uses a technique called UV mappingto establish all of its textures for this model. You’ll read about UV mapping in-depth inChapter 7, “UV Mapping in Poser Pro.” For now, let’s explore how Photoshop can accessthese textures.Figure 1.32 displays the 3D layer with all of the textures applied to Kelvin. 1. Turn off the layer designated as efg2cgreenshirt by clicking on the eye symbol just to the left of it. This shows you how the character looks if the texture were not applied to it, as shown in Figure 1.33. CS4 has also imported the lighting infor- mation from Poser Pro, so what you are seeing are the lights, color, and direction on naked geometry. 2. Now, turn the texture back on and double-click on it to view the UV texture within a new document, as shown in Figure 1.34. It is now ready for editing in any man- ner that you choose. Let’s move on. Figure 1.32 View of the ...
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