Danh mục

Multimedia: Making It Work (Eighth Edition): Part 2

Số trang: 271      Loại file: pdf      Dung lượng: 0.00 B      Lượt xem: 9      Lượt tải: 0    
tailieu_vip

Xem trước 10 trang đầu tiên của tài liệu này:

Thông tin tài liệu:

(BQ) Tài liệu Multimedia: Making It Work (Eighth Edition): Part 2 các bạn sẽ tiếp tục được tìm hiểu về: Making Multimedia, Multimedia Skills, Planning and Costing, Designing and Producing, Content and Talent, The Internet and Multimedia,... Cùng tìm hiểu để nắm bắt nội dung thông tin Tài liệu.
Nội dung trích xuất từ tài liệu:
Multimedia: Making It Work (Eighth Edition): Part 2 196 CHAPTER 7 Making MultimediaIn this chapter, youwill learn how to: I n this chapter, you will be introduced to the workshop where multi- media is made, with guidance and suggestions for getting started, and you will learn about planning a project. In later chapters, you will learn■■ Describe the four primary about producing, managing, and designing a project; getting material and stages in a multimedia content; testing your work; and, ultimately, shipping it to end users or project posting it to the Web.■■ Discuss the intangible elements needed to make The Stages of a Multimedia Project good multimedia: creativity, Most multimedia and web projects must be undertaken in stages. Some organization, and communi- cation skill stages should be completed before other stages begin, and some stages may be skipped or combined. Here are the four basic stages in a multimedia■■ Discuss the hardware project: most often used in making multimedia and choose an 1. Planning and costing  A project always begins with an idea or a appropriate platform for a need that you then refine by outlining its messages and objectives. project Identify how you will make each message and objective work within■■ Understand common your authoring system. Before you begin developing, plan out the software programs used writing skills, graphic art, music, video, and other multimedia exper- to handle text, graphics, tise that you will require. Develop a creative “look and feel” (what a audio, video, and animation user sees on a screen and how he or she interacts with it), as well as a in multimedia projects and structure and a navigational system that will allow the viewer to visit discuss their capabilities the messages and content. Estimate the time you’ll need to do all the■■ Determine which multi- elements, and then prepare a budget. Work up a short prototype media authoring system is or proof-of-concept, a simple, working example to demonstrate most appropriate for any whether or not your idea is feasible. The ease with which you can given project create materials with today’s production and authoring tools tempts new developers to immediately move into production—jumping in before planning. This often results in false starts and wasted time and, in the long run, higher development cost. The more time you spend getting a handle on your project by defining its content and structure in the beginning, the faster you can later build it, and the less reworking and rearranging will be required midstream. Think it through before you start! Your creative ideas and trials will grow into Chapter 7 Making Multimedia 197 screens and buttons (or the look and feel), and your proof-of-concept will help you test whether your ideas will work. You may discover that by breaking the rules, you can invent something terrific!2. Designing and producing  Perform each of the planned tasks to create a finished product. During this stage, there may be many feedback cycles with a client until the client is happy.3. Testing  Test your programs to make sure that they meet the objectives of your project, work properly on the intended delivery platforms, and meet the needs of your client or end user.4. Delivering  Package and deliver the project to the end user. Be prepared to follow up over time with tweaks, repairs, and upgrades. What You Need: The IntangiblesYou need hardware, software, and good ideas to make multimedia. To makegood multimedia, you need talent and skill. You also need to stay organized,because as the construction work gets under way, all the little bits and piecesof multimedia content—the six audio recordings of Alaskan Eskimos, theChristmas-two-years-ago snapshot of your niece, the 41 articles still toscan with your optical character recognition (OCR) program—will get lostunder growing piles of paper, CDs, videotapes, phone messages, permis-sions and releases, cookie crumbs, Xerox co ...

Tài liệu được xem nhiều: